Sashti viradham

how?

1st day (day after no moon day, diwali)
    - cleanse with laxatives, oil-pulling, enema
    - flush with hot sea-salt water - infused with either or combo of lemon, ginger, cucumber, pinapple
2nd to 6th day
    - fast in the terms you pre-decided. Originally, a fast is a full dry fast, i.e., no food or water intake. 
    - no laborious work or unnecessary words spoken to ensure the energy is preserved
    - feeling physically light & mental clarity by 3rd or 4th day is reliable symptom of right progress.
    - 5th and 6th day the intensity of devotion or meditation significantly amplifies. Show-up and do the rituals promptly in the pre-decided hours.
7th day 
    - during sunrise, ensure it is sashti tithi, do a soorasamhara ritual and break the fast.

why?

- The intake (through 5 senses) heavily infuence and besiege our innate emotions.
- The expression becomes more habitual and far from the authentic self. 
- Our breathe pattern is totally altered by these intakes.

By cutting down all possible intake (information we hear and see, sensations we feel, things we taste and the smell inhaled);
 - there is no energy to give-in to the usual distractions
 - habits truncated at the source.
 - breathe naturally flows shallow. 
 - innate emotions surfaces up. 
 - get easily absorbed in devotional and meditative practices.
 - opening up the possibilty to experience the natural infant breathe within us.

What to do during viradham?

Experience and express the emotions differently from the usual pattern. With reduced energy levels, the expressions will automatically be less aggressive and brain re-wires and naturally seeks new ways of expression.
- sit and devote often.
- watch breathe, meditate daily.
- Introspect and evaluate the quailty of devotion and meditation.
- self-realize and set yourself free from the human-invented by-emotions: guilt, shame and image
- levitate from society/media driven lower vibration traps: fear, desire and pride
- detach emotions in dealing with others troubles, dont get entangled in their pathos

Survivability

Global warming, over-population, natural disaster, pandemic, corruption, inflation, unemployment, curiculum, racism, sexism are decoys. They overshadow the top three hot brewing imminent threats to our livelyhood, that can take effect within hours of outbreak.
  1. Armed syndicate taking over communities: The concept of freedom along with the sense of safety and security will be wiped out within half a day.
  2. Hackers taking control of the power grid: Access to essential resources (water, food and warmth) is directly wired to arbitrary resources like electricity and internet.
  3. Malicious adulteration of water, food, air and/or electro-magnetic radiations can quickly escalate and result in high fatality rates. Resulting in panic and chaos, eventually triggering the above mentioned threat #1 and #2.
No Transport: Without electricity/internet, whole air/sea travel comes to standstill. If you missed the drill, lookup crowdstrike outage 2024. Armed armies in streets will discourage any road travel as well.

No Communication: This is obvious. All our modes of communication directly relies on the latest technologies.

Wealth vanish: Without electricity/internet, all the paper wealth cease to exist. Under seige by armed faction, any remote resources are inaccessible.

The only saving grace is, no more mortgage, rent, tax, insurance, bills to pay.  Where you are and what you own is all yours until any armed group hijack and take over. Those with high debt-to-wealth ratio may experience a minor relief in this grief.

Who can survive? Those with;
  1. ability to protect self and dependents
  2. source of water
  3. ability to grow or access to eatables
  4. survival skills - combat, arms, hunting, hideout, stealth travel
  5. ability to quickly join hands, make deals and/or recruit collaborators
  6. Leading others, public speaking, devising and executing plans.
  7. Ability to coach knowledge, skills and inspire others
The powers that want the control, don’t like any of these abilities in the hands of anyone other than their allies. So, its natural to anticipate their attempts to steer people clear from such survivability. By enforcing regional laws against it, peanalizing such sources with large taxes, threatening people against it, luring unsuspecting crowd with easier alternatives, keeping the crowd distracted with fear, desire and pride manipulating entertainment.

While it is good to hope none of these strike mutiple cities at the same time potentially paralyzing the law enforcement; It doesn’t hurt to invest a little thought into it and devising a panic response plan that suits your family, community and surroundings.

No Limit Holdem

No-Limit Texas Hold’em (NLH) is the most popular form of poker since early 2000s.

Target Audience for this article:
- DEFINITELY NOT PROs or absolute Newbies who don’t know 3-of-a-kind beats 2-pair.
- Amateurs/Semi-Pros who play poker quite often; but couldn’t WIN that often.
- Online players whose bankroll don’t see an upswing and often go broke.
- Players who have huge swings; they make a killing one night and lose it all other night; Looking to stabilize their game.
- Anyone in a Multi-Table Tournament (MTT); who wants to solidify their ABC mode without trying fancy moves against poor players who don't have any idea to even understand or appreciate those moves.

Entering the Game
- When you take a seat in a new game, take time to settle; sit-out till big blind or even longer; to categorize the opponents as TIGHT/LOOSE and (AGG)ressive/(PAS)sive.
- Take notes on unusual play; if a player bets/raises with QQ ignore that, everyone would do that. Make a note, if a player re-raises pre-flop with 66, if he bets from late position with just the TOP pair, etc, if the player colds calls every PFR (pre-flop-raise) with suited connectors, if he limps in with huge hands like AA/KK, etc.
- Don’t OVER-DO the taking-notes section. Make it brief (tight/loose; agg/pas; PFR frequency; post-flop play; ANY UNUSUAL PLAY); use acronyms. 

Pre-Flop
In General, if someone raised pre-flop -> Determine raisers range (based on his position and aggression) and play everything above that range. But, it is not that simple, TILL YOU KNOW UR OPPONENT WELL.

In General, Re-raises are often valid. Beware getting into a RE-Raised pot... u need VERY-GOOD (AA KK QQ AKs AKo JJ TT 99) starting hands to enter these. If BOTH the opponents are ultra loose-agg who raise OFTEN, you can add few more hands (AQs AJs AQo AJo ATs KQs 88)
Statistically the Hands and their Expected Value:
PF hands with + EV: 55+,A3s+,K8s+,KT+, AT+,SCT+,SHJ+,Q9s
PF hands with 0 EV: A2s,K7s,89s,8Ts
PF hands with -0.1 to 0 EV: 44,33,22,A9,A8,K9,K2s+,Q5s+,SC5+,SH6+,J8s,T7s,QT,Q9,JT,J9,T9

Get-in based on pos and opponents.
Early and/or Aggressive:  play TIGHT (*AK9s *PP8 As PP7- SC7" SH7" J9s")
Late and/or Passive:  play LOOSE (*AK9s *PP8 *As Ks PP7- J9s Ax K8 SC7" SH7)

Legend
* -> to enter (call/re-raise) raised POT; if un-raised so far, you raise with these hands.
" -> Play it at times. But not always.
PP8 -> Pocket pair of 8+
As -> suited Ace
Ax -> any Ace
AK9s -> An Ace or a King with suited 9+ (K9s, AJs, KQs..)
SC7 -> suited connectors with top card 7+ (67s, 78s, 89s..)
SH7 -> suited Hole cards with top card 7+ (57s, 68s, 79s..)
(PFR -> Pre Flop Raise)

THROWING AWAY TRASH-hands (in full ring game) is always a good idea. When you are in a tournament 4-handed, where you just play your opponents, you can play any hand you like. But in a Full-ring-game (9/6 handed) or early stage of a MTT tourney, remember, someone always has a playable hand.

- Since you won a Huge pot once with 42s (4-2-suited) doesn’t mean you always play when you get 42s. If u do so, the huge pot you won goes meaningless. Over a span of time you’ll lose more than that huge win.
- You folded 62o (6-2-offsuit) pre-flop, the flop is 6-6-2. It doesn’t mean you should play your next hand no matter what.  If your hole cards are 73o next hand, fold it again; if u call with 73o on tilt, it negates your previous fold of 62o. 

Flop
FLOP is the place where the BLUFF and Gamble take place mostly. C-bet from an Agg player is typical, it doesn't give any info, stick to the Pre-Flop read on these opponents. If you are the Pre-Flop-Raiser, you should know when to c-bet and when not to.

The concept of C-bet is continuation bet you do on flop; being a pre-flop raiser.
- If u raised pre-flop with AQo, got called by 3 players… flop is 7-6-9 (2 spades); against 3 other players it is not a good idea to C-bet in this drawy board.
- If u c-bet on a rag flop like 2-5-8 rainbow(all-different-suits), you are representing a over-pair like QQ; so always beware of what you are representing here, and what other players are thinking about your hand. Good Tight players might fold AK here; some loose greedy players might call with any two over-cards like A9/KJ.
Chk-FOLD
- Completely missing flop; against more than 1 opponent.
- Draws against huge bets by AGG opponents.
- 2nd pair or less against any bet from TIGHTEST PLAYERS. Though it is bluff, never-mind, since they are tight enough, you can let them get away with it. 
Chk-CALL
- predictable and mathematically callable bets; against passive opponents while drawing
- 2nd pair against typical Aggressive opponent who C-bets. The opponent should be a kind who slows down post flop. Beware, if he is a kind who fires all 3-barrels and even moves-all-in, it is better to give-up early. 
BET
- To-drive-out-draws against tight opponents (kind of opponents who FOLDS! typically good players. IT is not a good idea against Bad loose callers, it is better to control the pot against them)
- For-value against loose and/or agg opponents
- For-Information against passive opponents.

RAISE  
- If you sense weakness in passive/folding opponent
- For-Value (TPTK,2-pair,over-pair,set,etc) against loose or aggressive opponents
- You are in Draw and you need a free River against a passive opponent. If he re-raises BIG give-up the draw. 

Turn
Here is where the game cools down when no one has a big hand or any draw. Generally, checking turn MOSTLY (not all the times) is a good idea. If u hit, Go for chk-raise. If missed, chk-fold. Thus people wd fear to bet into u in turn when u miss thus giving you a free-card often and If u hit, U can chk-raise and maximize winning. Moreover, check-on-turn and a bet-on-river will get a caller.

Chk-FOLD: When you have NOTHING and a passive opponent showing strength or Aggressive opponent not giving-up his bluff-attempts. If you know you opponent is Passive, he is almost never bluffing POST-flop (on turn and river).

Chk-CALL: When you are still on draw and a mathematically-callable-bet and YOU HAVE A POSITIVE FEELING and mainly if it doesn’t hurt your stack.

BET/RAISE
- For Value, against loose and/or agg callers.
- To convince a good agg player who called ur c-bet on flop.
- To cut-out drawing odds – again against only GOOD tight players who are capable of folding their draws. Bad player don’t do the math. 

River
By here, you should know what your opponent has. If you don't, don't get committed without NUTS. A FOLD/Chk or in few cases a Call (not a huge bet, something less than 20% of your stack) is apt.

Chk-FOLD: if you have NOTHING (something less than Jack-High).

Chk-CALL: The TP/bottom-straight/etc against POOR-Agg players who bet Any Pair on River. Good players would generally check on River with something not close to NUTS (unless they are trying a BLUFF!).

BET/RAISE:
- For Value, against loose and/or agg callers.
- HOLDING close to NUTS and opponents range is really weak. You should be really careful when a GOOD (and tight) player re-raises you on river; they won’t do something like that unless they have NUTS.

General Tips
1.) Why is he calling your BETs?
- It is a genuine weakness in loose players: keep value-betting them with good hands (2P+). Don't build pots with weaker hands (TP-).
- An aggressive opponent who constantly bets and raises, smooth calls u; It might be a trap, beware. Start controlling the POT.           

2.) Before Calling Bets/Raises:
- Analyze the raise is for Value or Defense (At times, QQ will re-raise on a flop 3K5 to confirm if you really have that King)
- Does he want a-free-card?
- Suspect-bluff -> though u suspect, u need to have a valid hand to call.
- Kicker-war. If you put him on the same hand, spend few seconds on the possible kicker

3.) Before an All-in MOVE; categorize it.
- For Value, against weak-handed LOOSE opponent (CALLER!) -> Calling stations preferable the one that has a hand, close to top pair.
- Bluff, against medium-hand tite opponent (FOLDS!) -> The OPPONENT should be capable of folding 2nd pair or less. Else it is useless.

4.) At any-point; be ready to give-up your weak-hand;
- When passive player shows strength        
- Drawing against an AGG opponent
- Scare-card (like A/K/Q or a 3rd suit) - value bet from Good player      
- You do a Tester-bet-with-Middle pair and you are raised        
- Bluff-attempts against calling-stations – HUGE MISTAKE. They Call! – Give-up and save chips.

5.) Always remember why you made the move;
- You raise with mid-pair sensing bluff. But, you got re-raised - DONT get committed here. Swallow your pride and fold, unless you have a pristine read on the opponent.
- You cold-called a PFR with 67s, don’t get committed with the pair of 6 or 7. You need 2p+ to continue. CAREFUL with making 2 pair with suited connectors, it easily gives the opponents a Straight-draw or even a straight.
- You entered Pre-flop with A3s for the suit. Don’t get committed with the pair of Ace on flop (Your kicker isn’t that good). 

6.) Never regret for losing cooler-hands or a BAD-BEAT;
- Anytime all-in with better hand, but, out drawn by a big underdog (like AK vs 89)
- 2 pair (one of them is a Top Pair) losing to better two pair
- hidden set losing to hidden set (basically pocket pairs making a set)
- hidden-lower flush loosing to hidden-higher flush (flush using both hole cards)
- FH losing to hidden-better-FH or Quads or Straight flush.
- Losing with Quads or Straight flush.

These are Acceptable beats. It cannot be considered to judge your skill. Of course it hurts; you can tighten-up, but never play passive like a mouse because u had a bad beat recently. Other players will start walking over you. If you cannot play your game aggressive enough, walk-out. There is always another day… another game.

REAL-LIFE lesson to adapt a good strategy;
Maniacs: a person who bluffs a lot and steal pots which he don’t deserve, don’t get to keep it for a longer time. It eventually gets out of his hand, often in the most unexpected ways (like, AA losing to 72).
Passive Strategies: A fearful person often don’t generally get even that he deserves.

- Hence, fights aggressively for what you deserve and don’t be greedy to take what u don’t. Play Tight and Aggressive.
- Bluff very little in the RIGHT situations against passive players, who are not taking initiatives and risk-averse to take the pot; which u’ll need to eventually loose back, mostly in blinds.

SHARK strategy
Here are some of the typical stats to evaluate it for yourself. These numbers are readily available if you are an online player. For brick & mortar players, they need to derive these approximately after the session. Tight and Aggression are key components of this play.
- Flop seen: around 20%
- Aggression factor: more than 5; aggression factor = (bets+raises+ReRaises)/(checks+calls) (you don’t blindly raise to show aggression. Read the player, if you know you are leading, Raise)
- Showdown-win: more than 75% (means for every 4 showdowns, u got to win at-least 3, else you lack the opponent’s hand reading abilities. Work on that)
- Cold-call: less than 5% (calling a pre-flop raise or any BET with a trash hand planning to steal the pot in later streets)
- Bluff: less than 10%